The door to the Jungle will open, it will reveal yet another trapped Gremlin (poor guy). To find the last lantern go and see Sparkey once again. Move back to the stone heads, you need to face the entrance to the Jungle once again look for the dead tree near the ledge and it will reveal the second lantern. You should be able to see a dead tree to the right hand side use your paint to reveal the first lantern. The first is located once again near the entrance to the Jungle. You need to use some paint to reveal a platform that is under the wooden door, jump onto the platform and free the trapped Gremlin. Once you have fallen to the bottom of the well you will see a blue chest. Jump up onto a small wooden platform to climb to the top of the stone heads, now jump onto the top of the well to enter. You can do this by paining the empty eye sockets on the faces. To activate all if the heads you will need to place all of the five jewels on the faces. There is a fifth jewel on a boat floating in the Thinners River. Turn around so you are looking at the Thinners. Once you have taken out the last Spladoosh near the stone heads. Head back towards Hangman’s tree, look behind the tree and you should find a fourth jewel is located. This is where the third jewel is located. Following the platforms will lead you to the second jewel location.ĭrop down from the platforms standing near Sparkey, you will need to spray some thinners on the wall to reveal a hidden area. Jumping ahead of you on the trees you will need to paint to reveal some platforms. The next jewel you will need to make your way down to the lower level, jump on top of the arch and using your paint you must fill the top part of the arch. You must now run to the end of the passage past the Spladoosh and you will see the jewel near the exit. Thin the wall to the right hand side of the entrance and make your way inside. You need to head back to the Jungle Entrance to find the first of the jewels. If you haven’t noticed already there are also some jewels that need to be found in this level. Make your way back to Sparkey and he will open the path to get to the top of Hangman’s tree. The final symbol is near the well, use your thinners on the moss covered rock to reveal the last symbol (stand on the leaves and shoot at the moss covered rock) Once you have gone over the log bridge the next symbol is under the arch to your right and side, use your thinners once again and it will reveal the jungle symbol.įollow the path to locate the final symbol. Use your thinners on a moss covered rock in between the tree roots. Make your way over to Hang Man tree, once you have defeated the spladooshs, jump down and turn to face the tree. He will also ask you to take care of all the hostiles in the Jungle and he will reward you once again. Sparkey the pirate will offer to give you a password to Skull island in return for three symbols. The watch can slow down the Basher’s attack, this will allow Mickey to have enough time to hit his weak spot (try and stay on the bridge and use it for protection).Įasy way to beat the Basher on your way to Tortuga: Drop TV’s! The Basher attacks them, and gets electrocuted. Remember that the sketch can come in handy in the battle. You need to land three spin attack on the Basher to defeat him. Use your thinner to wash erase his armour and keep your eye open for a time you can get in there and use your spin attack on him. Watch out this guy is really quick with his blades. You will come across a Basher! This one is a little bit tricky and as Rob will state in the video he did die countless times. Once you have entered the jungle, follow the path to your right.
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